| Character Creation |
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| Game Information |
Certain kinds of heroes will find it easier than others to flourish in the Dawn of Defiance campaign. First and foremost, the heroes should view the Empire as both a threat and an enemy. As the major villainous entity of the campaign, the Empire represents something that is to be feared and loathed, and characters with Imperial sympathies will likely find themselves in conflict with the overarching plot. Otherwise, the heroes can come from almost any background and profession. As long as they are willing to fight against the Empire (both covertly and openly), they should find the campaign engaging and exciting. Not every hero needs to be an idealistic freedom fighter; smugglers, bounty hunters, and free traders have just as much to gain from weakening the Empire as rebellious troops do. If the heroes’ motivation is personal profit or increasing their own power, they could do worse than to work for Bail Organa. Not only is he rich, but he is also powerful and influential, and his influence could very easily be transferred to any heroes that get on his good side.It is required for all characters to made on Google Documents. Here is a simple guide on how to use GDocs for this purpose. Included on that post is a template that follows the stat block system for NPCs in the book. Please use this format when creating your characters.Use Campaign Standard rules with additional rules:
If you wish to play any kind of Force user, please keep this in mind:As per the side note on page 103 (yellow box), use of the skill "Use the Force" will cause a disturbance in the Force. Constant use will make it EASIER for the Empire to locate you. Same with lightsabers. All players playing Force users and especially Jedi will have to be smart on how that character is played. Also keep in mind Dark Side Points are permanent. |




